AI Insights · Timothy · October 2021
Top 5 Trivia Games on Android in Italy: Q3 2021 Performance
Discover the performance trends of the top 5 trivia games on Android in Italy during Q3 2021, including weekly downloads, revenue, and active users.
During Q3 2021, the top 5 trivia games on Android in Italy showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared:
QuizzLand. Quiz & Trivia game Throughout the quarter, weekly revenue for this app hovered around $50 to $70, peaking at $68 in mid-July. Weekly downloads initially saw a robust trend, reaching a high of 28.6K in late July, but experienced a significant decline towards the end of the quarter, dropping to 5.3K by late September. Active users also followed a downward trajectory, starting at 109K in late June and decreasing to approximately 58K by the end of September.
Akinator The weekly revenue for this app remained relatively stable, fluctuating between $27 and $46, with notable peaks in early August and mid-September at $46. Downloads saw a sharp decline from 37.7K in late June to 6.9K by the end of September. Similarly, active users decreased from 150K in late June to around 93K by the end of the quarter.
Brain Who? Tricky Riddle Tests Revenue trends for this app varied between $39 and $70, peaking in late July at $70. Downloads showed a decline from 11.9K in late June to 2.7K by the end of September. Active users decreased from 31.2K in late June to approximately 13.9K by the end of the quarter.
Guess Their Answer - IQ Games The app's weekly revenue ranged between $17 and $42, with a peak of $42 in late August. Downloads dropped from 12.1K in late June to 3.3K by the end of September. Active users followed a similar trend, starting at 38.4K in late June and declining to around 19K by the end of the quarter.
Trivia Crack: Fun Quiz Games This app saw the highest weekly revenue among the top 5, ranging from $359 to $623, peaking at $623 in late August. Downloads decreased from 8.6K in late June to 4K by the end of September. Active users also saw a decline, starting at 35.6K in late June and dropping to 23.8K by the end of the quarter.
The data for these apps comes from Sensor Tower, offering more insights into the performance and trends of mobile applications.